Now we need to handle the download complete event. This is the quite verbose way of getting the downloaded file name when the download manager completes the download. After getting filePath we call PictureContent. Notice the call to recyclerViewAdapter. Click the Button and search for the keyword add :. This tutorial will be very helpful for those who are beginner in android developing. It is going to be really so easy. Just follow this tutorial to know the easiest way of adding image on your android app.
In android ImageView is simply a view you embed within an XML layout that is used to display an image on the screen and it is the simplest way to show a image on android app.
ImageView is already built in android and using it you can easily place an image in your android app layout xml file. For the sake of simplicity, we are adding an ImageView and a TextView. You might be aware that, Android application must declare all the permissions that are required for application. Add the following line to AndroidManifest. Android open source developer community brings some of the interesting libraries that can be integrated easily to Android applications.
They serves a great deal of purpose and saves lot of time. Here in this example, I am talking about Picasso image loading library. We will add Picasso library for downloading and caching of images. Visit here to learn more about how to use Picasso library in Android. A grid view is an adapter view. It requires an adapter to render the collection of data items. Add a new class named GridViewAdapter. Now we will be heading towards hooking the adapter to GridView and make it functional. Create a new Java class and name it as GridViewActivity.
The following code does all the above steps as described. Add the following code to GridViewActivity class. At this point you will be able to run the app and notice that the app will download the data from the server and display on GridView.
Right now GridView is not responding to user clicks. Let us make it more functional by adding the following code. When user clicks on a grid item, we will start another activity that displays the full screen image.
You can start one activity form another by calling startActivity method. We need to pass the details of the item such as title, and image url for displaying it on DetailsActivity. The DetailsActivity retrieves the details passed from GridViewActivity and renders the details on screen. Select OK in the pop-up window. You can double-check that the directory listing is correct by looking for drawable listed at the end of the listing.
Double-click the image name under drawable. You have now added an image to a project in Android Studio. Include your email address to get a message when this question is answered. Submit a Tip All tip submissions are carefully reviewed before being published.
Related wikiHows How to. How to. About This Article. Co-authored by:. Co-authors: 2. Updated: May 27, If you want further steps such as load the image you can follow these extra steps:. After the image is downloaded, we need a way to load the image bitmap from the internal storage, so we can use it.
This method takes two paramethers, a context and an image file name, without the full path, the context. Now we have everything we needed for setting the image of an ImageView or any other Views that you like to use the image on. Droidman post is pretty comprehensive. Volley works good with small data of few kbytes. When I tried to use the 'BasicImageDownloader. I used Volley in another test app and that kept crashing because of leaks so I am worried about using Volley for the image downloader images can be few kB.
I used Picasso and it worked well, there is small change probably an update on Picasso from what is posted above. Below code worked for me:.
As Google tells, for now, don't forget to add also readable on external storage in the manifest :. Stack Overflow for Teams — Collaborate and share knowledge with a private group.
Create a free Team What is Teams? Collectives on Stack Overflow. Learn more. How to download and save an image in Android Ask Question.
Asked 8 years, 8 months ago. Active 2 months ago. Viewed k times. How do you download and save an image from a given url in Android? Improve this question. Lance Roberts Droidman Droidman Add a comment. Active Oldest Votes. Edit as of Just displaying an image using Picasso is as simple as: Picasso.
It uses its own ImageLoader that once initialized has a global instance which can be used to download images in a single line of code: ImageLoader. I have included examples for progressive JPEG's and animated images into the sample project. Conclusion - "I have learned about the great stuff, what should I use now?
If your app saves images or other files as a result of a user or an automated action and you don't need the images to be displayed often, use the Android DownloadManager. And here's the BasicImageDownloader. Bitmap; import android.
BitmapFactory; import android. AsyncTask; import android.
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